: Reviews : American McGee's Alice

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American McGee's Alice

When Alice answers a distressed summons to return to Wonderland, she barely recognizes the befouled setting. From the fungal rot of the Mushroom Forest to the infernal chemistry of the Mad Hatter's Domain and beyond, Wonderland festers to its core. Undaunted by the diseased ambiance, cavernous confusion, and mortal danger that surround her, Alice must undo the chaos. Equipped with courage, a keen appetite for the bizarre, and a lethal array of transmogrified toys, she'll penetrate the strongholds of her enemies, confront the forces of evil, and put the wicked Queen of Hearts in her place.

Screen capture

American McGee is best known for his work on shooters like Quake III, but he split off from id Software recently and his first effort is Alice, a twisted romp through his own version of Lewis Carroll's Wonderland. The trick is that Alice, now older, is the lone survivor of a house fire that kills her family. She's stuck in an asylum and must regain her own sanity by returning to the madcap Wonderland she visited as a child. She's a darker person now, and, perhaps consequently, Wonderland is correspondingly dark.
The Queen of Hearts cruelly rules the land, the White Rabbit is tattered, the Cheshire Cat sports a pirate earring and a mangy, emaciated look, and the Mad Hatter is even madder than before. Alice, armed with her characteristic politeness, athletic ability, and a large knife, must venture through this dark Wonderland righting wrongs while thwarting the Queen and her army of playing-card guards.
The game itself uses an over-the-shoulder perspective and has Alice running, jumping, and swinging from ropes like a younger and primmer Lara Croft. Controls are easy to use and aside from difficult jumping puzzles and an odd problem where Alice slides on surfaces, the game is easy to play. Wonderland here is dark, like a Tim Burton film, but still easily recognizable to fans of the classic novel. If anything the game is woefully linear--there's only one path and therefore no need to replay the game after you've finished it. The result is a game that feels more constrained and conservative than its source material should have allowed, but the atmosphere makes for an exciting action-adventure nonetheless. Mature subject matter is strewn throughout, so always remember that this isn't an E-ticket Disney ride.
- Review copyright Bob Andrews,

Minimum System Requirements:
- 400 MHz AMD K6-2 or Intel Pentium II processor
- Microsoft Windows 95, 98, or ME (Windows NT and Windows 2000 are not supported)
- 64 MB RAM
- 580 MB free hard disk space
- Voodoo-class hardware accelerator or better
- Windows compatible sound card

Published by: Electronic Arts  - View official site
Downloads Thus Far: 829

Date Added: 12-May-2002
Visitor Rating: 7.62 (from 8 votes)  - Add your rating
File Size: 79MB
File Type: Playable Demo

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